With my latest project I had lots of external assets loading. I wanted to make sure people knew something was happening while an asset was loading and I didn't want to create a preloader everytime, in comes ProxyLoader.
ProxyLoader is simply a Sprite that takes care of loading the asset via a Loader, draws a preloader, and border. It then destroys the preloader after the asset has been loaded.
One feature I added to this Class is the ability to create any type of visual preloader using the IPreloadable interface. So you can have a text preloader of one type of asset and a Movieclip for another as long as it implements the interface.
You can use the class in a very similar fashion as Loader, but you need to pass a width and height argument.
var loader:ProxyLoader = new ProxyLoader(435, 250);
loader.load(new URLRequest("path.to.asset"));
addChild(loader);
If you want to see the methods I have posted some docs here. You can download the package here. Hope it helps someone out.
Showing posts with label ProxyLoader. Show all posts
Showing posts with label ProxyLoader. Show all posts
Saturday, May 17, 2008
ProxyLoader Class
Posted by noti at 1:20 PM 0 comments
Labels: Actionscript 3, AS3, ProxyLoader
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